![]() Assuming an average experience gain of 3500 per match, it can be expected to take around 1600 matches to reach level 100. Past level 54, the increase of needed experience heavily slows down to much smaller rate of +125xp/level until level 70, where it changes to +250xp/level. ![]() From 35 to 53, this changes to 2,500xp/level. Marauder Dragon Armour: Enforcer Armor SetĬentury uses a somewhat exponential curve to determine the basis of its experience distribution.įrom levels 19 to 34, experience to level increases by around 1,250xp/level.Common Profile Item: War of the Meadows. ![]() Level 75: Rare Phantom Dragon Armour Set.The intervening levels give a random assortment of items, including:Ī few levels also have special non-random rewards, most notably: Every 30 levels: Epic Egg (Exception: level 90).Every 5 levels: 250 (Exceptions: 150 at levels 2 and 7 200 at level 10).A few patterns persist through all levels: It can also be modified by getting a better score during matches.Įvery level-up grants a reward. Experience can be modified through the use of Boosters, which increase experience gained by a percent value. Leveling is achieved through gaining Experience, which is obtained through playing matches or finishing a mission. Until a player hits level 100, it is unknown what else Renown entails. Once a player reaches level 100, they may choose to enter the next stage of Renown, likely setting them back to level 1 but changing the background level icon to indicate the Renown status. All information below is out of date.Ĭentury: Age of Ashes has a leveling system that progresses from 1 to 100, then further through Renown. The game has switched to a season pass (aka the Dragon Pass) for season 1. Important Note: The page below is detailed with the season 0 level progression system.
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